Amiga MOD Packers Described - Soundtracker 2.6 / IceTracker 1.0 Described
Anim ripped from Digital Illusion's MotorHead
Yeah :) at least in HTML format !.
Anim ripped from Digital Illusion's MotorHead




  Format name : Soundtracker 2.6 - IceTracker 1.0
Created by : Mnemotron / Spreadpoint (STK 2.6) (1989?)
IcePic (IceTracker 1.0) (1992)

Sources :
*
IT10.Order Of Death ii sent by Gryzor (thx)
* D.E.R Komputer Club intro

Note : Same format as a plain standard PTK save for pattern list and the order of storing patterns


OFFSET
SIZE (bytes)
COMMENT
0
14h
- Title

The following is repeated 31 times
with 30 bytes description for one sample
14h
2Ah
2Ch
2Dh
2Eh
30h
16h
2
1
1
2
2
- Sample Name
- Sample Size / 2
- Finetune (0 -> F)
- Volume (0 - 40h)
- Loop Start / 2
- Loop Size / 2


3B6h
3B7h
-
3B8h
-
-
-
5B8h
-
5BCh
-
-
-
-
1
1
-
200h
-
-
-
4
-
?!?
-
-
-
-
- Number of pattern to play
- Number of tracks saved (includes the Track $00 !))
- Tracks table list of 64 patterns with 4 bytes for each and each is the track number used for the voice. First track number is $00 (stored !)
- "MNT" followed by a $00 - ID string "IT10" for IceTracker filesg
- Track datas. As explained upward, there are tracks instead of patterns. These tracks are stored here, one after another. Each is 256 bytes long (64 notes of 4 bytes each)


Note Packing (same as ptk .. put here only as a reminder):

   ----Sample number-----
  /  /                \  \
 |  |                  |  |
 0000 0000  0000 0000  0000 0000  0000 0000
      |             |       \  /  \       /
       \           /       effect  effect
        -Note value               parameter

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