After the official planescape accessory faces of evil, here comes the
This guide is separated in plane section, each section containing at
least one weasel entry, either a normal or magical weasel, present in this
inhabitant. This being an internet guide, it can be updated at any time.
So watch out for future development.
Lower Planes
Acheran Weasel
Weasel, Cubic
This small cubic shaped weasel has a dark blue sharp and spiny fur, dark steel claws and copper jaws. It is immune to rust and possess a strong magic resistance. They feed on earth, dirt, rubble, rusted mettle and can eat carrion if time are harsh ( yeah! likes that going to happen, they eat earth ! Where can you find that ! ). Their fast, cowardly and like to steal small shiny objects, in other words their weasels. Orcs believe that cubic weasel flesh is a vivifying tonic.
Intelligence: 3
alignment: LN
no. of appearing: 1-3
armor class: 7
movement: 10
hit dice: 1/2 hd
no, of attack: 1
damage: 1-3 ( bite )
special attack: none
special defense: rust proof claws and teeth
magic resistance: 60%
size: S ( 4' long )
morale: 6
xp. value: 10
Baatorian Weasel
Weasel, baatorian
These weasel are dark mottled gray in color and bears sharp pointy fur. Their eyes are glowing red and they smell death and rotting fungi. These small weasel are carrion feeders that lives off the Blood War corpses. They prefer not to fight, and normally uses their glittering dust gaze ( their eyes shoots the dust ), their high speed and mobility and fertility to survive in the harsh Baatorian environment.
Intelligence: 4
alignment: LE
no. of appearing: 10-100
armor class: 7
movement: 24
hit dice: 5
no, of attack: 1
damage: 1 hp
special attack: glittering dust gaze
special defense: none
magic resistance: nil
size: S ( 3-4' long )
morale: 7
xp. value: 100
Abyssal Weasel
Succubus friend
These small delicate, fiddle and lazy weasel, are normally pets of succubus. Their fur is pink in color as are their eyes. They are cute and cuddly but beneath their appearances hide great EVIL! Very intelligent they work to further to Evil goals of their succubus or incubus masters. They are often used as decoys or means to attract victims to their masters. They posses the innate ability to gate to their masters. They can also lunch non-smelling pheromones in the air, that makes passion stir in any mortals body ( yeah body, not hearth! Do you really think they mean sucubus romantically attracts the interest of npc's, NO, the npc's want to fuck them!) .
Intelligence: 14
alignment: CE
no. of appearing: 1 or 1-3
armor class: 8
movement: 14
hit dice: 1
no, of attack: 1
damage: 1 hp
special attack: pheromones
special defense: gate to master
magic resistance: 1-4%
size: S ( 1-3' long )
morale: 14
xp. value: 30
Gehenian Weasels
Fire Breathing weasel
HEY
joe, look a weasel! Come closer and will scare him!
-two planewalkers
about to meet their deaths
Furrrrrsssss!
-the weasel
breathing a fiery death upon the two fools!
These huge ( 20 feet tall ) weasel, are actually fearsome predators, preying on unsuspecting plane walkers and gehenian non-natives ( this is due to the fact they prefer to attack with fire ). They need only feed once a month or so. They look like normal earth weasel. Many plane walker have been fooled thinking them as cowardly and stupid, only to be used later as lunch.
Intelligence: 4
alignment: NE
no. of appearing: 1
armor class: 3
movement: 18
hit dice: 10
no, of attack: 4
damage: 1d6/1d6 ( claws ); 1d10 ( bite ); 1d20 ( breath weapon )
special attack: breath weapon
special defense: none
magic resistance: nil
size: S ( 35' long )
morale: 16
xp. value: 2500 xp
Upper Planes
Arcadian Weasels
Arcadian weasels are normal weasel you would normally
expect to find on any prime world, on the ecxeption that they are Lawful
Good, they are not cowardly and are vegetarian exclusively.
Planes of Conflict
Mechanus weasel
Clockwork weasel
This weasel is like any normal earthling weasel excepts its got wheels instead of legs, and gears instead of knees. They are living creature that can mate and need nourishment ( don't ask me what they find on Mechanus tough! ). They are extremely lawful and always travel in triangular formations. The modron consider them a threat but do not know how to dispacht them so they build mazes to trap the weasel. Law 3465677, paragraph 345 F clearly states - any entity found to house a clockwork weasel in his property will be sent to communal labor for a month, he must also take steps to eliminate the threat. The thing is these weasels are explosive, when they are hit they explode with the same effect has a 3 hit dice fireball.
Intelligence: 6
alignment: LN
no. of appearing: 9, no more no less
armor class: 9
movement: 9
hit dice: 3 hp
no, of attack: 0
damage: 0
special attack: none
special defense: explode on death
magic resistance: nil
size: S ( 3' long )
morale: 14
xp. value: 33
Weasel toy
Exactly as above expect not living, they got an intelligence of 0 and
they do not explode :(
They also only give 1 xp
LImbo
WeaSels
Lawees ( the word weasel rearranged )
These weasels look like normal weasel except for
the fact that they have huge bloated bodies and look like they have been
pumped up by an air pump. They are adapted to live in the chaos soup and
in fact eat chaos soup, so while they spend their live in laziness basking
in an infinite food supply not needing anything else they just grow huge
and do nothing but to drift an rotate slowly at the same time in Limbo.
They are inoffensive, possess no attack forms but if a male and female
meet, after a short period of five minutes the females will give birth
to 100-1000 normal size weasel that will leave on their own, and immediately
begin to eat, after a month they will have reached their full size and
will be able to reproduce, this keeps the weasel population strong. Slaadi
like to slaughter Lawees for no apparent reasons. They can attain size
up to 30 feet wide and 20 foot tall. And possess 3 hit dices, young possess
only one hit dice, other statistics are as normal weasels.
Sigilian Weasels
Weasel in Sigil are a deep purple shade and live off eating razor-vine.
Natural selection has made them adept at eating the razor-vine while leaving
out the thorns. Use normal weasel stats.
Outlandish, hinterlandish weasels
Weasel man
These small ( 3 foot tall ) creatures have humanoid like bodies with a fur coat ranging to light brown to heavy black. Their faces is that of a ferret or a weasel. Of course the weasel man insist their ferret man and would like to be called, Mintakans. They live in small clannish communities hidden in tall bush fields and organized like wilderness thieves guilds. Their qualities ( or daufaults depending on your point of view ) are that of thieves and cowards, bandits and weasels. The Dm should play them belligerent, rebellious, cowardly, ect. They all possess the following thieves skills; HS 60%, MS 50%, CW 80%, PP 40%, HN 90%.
diet: omnivorous
habitat: brush fields, forest ( outlands and a little bit in the outerlands
)
Intelligence: 7
alignment: N
no. of appearing: 1-2, 2-24
armor class: 7
movement: 6
hit dice: 1/2 HD
no, of attack: 3 or 1
damage: 2 X 1 p. ( claws ), 1-2 ( bite ) or by weapon type, 1 hp (
dagger ), 1-3 ( sword, axe )
special attack: none
special defense: thieves skills
magic resistance: nil
size: S ( 3' tall )
morale: 10
xp. value: 10