The goal of this section is to study the impact of the various metagems on a warlock's dps.
It is a work in progress, so any comment or review are welcome.
Basic assumptions
All the calculations here are assuming a "mana-free" shadow-bolt spam. In addition, we assume that the character is casting only shadowbolts
-
. If you read those articles, you should be smart enough to extrapolate this on a real-life situation.
As most of the metagems studied here are crit-related, we will assume that the character is using Ruin
-
.
To improve readability, the formulas used in those pages are using the following conventions:
- baseDmg is the (average) base damage of the spell, critical strikes non included. For a shadow bolt (rank 11), baseDmg=572.
- dmg is the spell damage used by the character, spell, buffs and talents included (like Demonic knowledge
-
or Fel armor
-
).
- crit is the spell critical rating of the character, buffs and talents included. (22.1 crit = 1% crit chance)
- hit is the spell hit rating used by the character, buffs included. (12.6 hit = 1% hit chance)
- untalentedCastTime is the base cast time of the spell. For a shadow bolt (rank 11), untalentedCastTime=3.
- castTime is the real cast time of the spell, talents and buffs included. For a shadow bolt (rank 11) and using Bane
-
, castTime=2.5.
Using those values, we can define the dps of a talented shadowbolt as:
(baseDmg + dmg*untalentedCastTime / 3.5) * (1 + crit/2210) * (0.83 + hit/1260) / castTime
DPS gained using a [Relentless Earthstorm Diamond]
-
.
DPS gained using a [Destructive Skyfire Diamond]
-
.
DPS gained using a [Imbued Unstable Diamond]
-
.
Relentless Earthstorm Diamond vs. Destructive Skyfire Diamond
The condition for a [Relentless Earthstorm Diamond]
-
to provide a larger dps gain than a [Destructive Skyfire Diamond]
-
can be exprimed as such:
(baseDmg + dmg*untalentedCastTime / 3.5) * (0.83 + hit/1260) * (crit/2210 * 0.06) / castTime > (baseDmg + dmg*untalentedCastTime / 3.5) * (0.83 + hit/1260) * 14/2210 / castTime
This can be developed as:
crit * 0.06 > 14
crit > 233 (10.54%)
Considered that crit represents a character total spell critical chances, this number seems quite low.
However, no matter how hard I try, I can't find a problem in my formulas...
Relentless Earthstorm Diamond vs. Imbued Unstable Diamond
The condition for a [Relentless Earthstorm Diamond]
-
to provide a larger dps gain than a [Imbued Unstable Diamond]
-
can be exprimed as such:
(baseDmg + dmg*untalentedCastTime / 3.5) * (0.83 + hit/1260) * (crit/2210 * 0.06) / castTime > 14*(untalentedCastTime / 3.5) * (1 + crit/2210) * (0.83 + hit/1260) / castTime
(baseDmg + dmg*untalentedCastTime / 3.5) * (crit/2210 * 0.06) > 14*(untalentedCastTime / 3.5) * (1 + crit/2210)
Let's insert some numeric values:
- baseDmg = 572
- untalentedCastTime = 3
(572 + dmg*(3 / 3.5)) * crit/2210 * 0.06 > 14*(3 / 3.5) * (1 + crit/2210)
572 + dmg*(3 / 3.5)) * crit * 0.06 > 12 * (2210 + crit)
34.32*crit + 0.05*crit*dmg > 26520 + 12*crit
(34.32 + 0.05*dmg - 12) * crit > 26250
(22.32 + 0.05*dmg) *crit > 26250
Let's draw a basic graphic to see this more easily:
Again, if something seems wrong in my development, feel free to
mail me.
Still a lot of things to do...
But I don't have the time to do them now. :o)
Links
- Nothing to see, move along...