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Terragen ressources |
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Terragen : script it !
With the long awaited TG6.28 scripting language, you can render frames sequences to generate animations. For each frame you may use differents sun/camera/target positions. A cloud scrolling feature is also added.
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takeoff |
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takeoff.bik, 668 Ko, 128 frames, 200x100 A tiny anim to test RAD encoding,
witch looks promishing and almost better than mpg professionnal encoders.
Nevertheless, I will keep on using mpg, as it is a standard format (Bink is only available for win32).
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A day in the mountain |
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journee02.mpeg, 691 Ko, 178 frames, 400x100 A 180 frames day ; cloud scrolling and sunset. | Script language does not include atmospheric settings yet.   |
An impossible day in the mountain |
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journee03.mpeg, 1371 Ko, 358 frames, 400x100 Same as above, but 24h (360 frames) and sun with constant height to see how shadow is working.
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Lights on a lake
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lac.mpeg, 316 Ko, 178 frames, 400x100 A day near a lake.
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Landing |
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vagues.mpeg, 798 Ko, 145 frames, 100x400 Walking on waves.
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Backward |
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val.mpeg, 471 Ko, 360 frames, 400x100 A backward flight above hills. Unfortunately, the Grey Void is apparent.
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Circles |
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circle.mpeg, 633 Ko, 254 frames, 400x100 Circular path, terrain/config/script
here. | Could be the last script I wrote manually, because lots of scripting tools are coming. | |||||||||||||||
to be continued ....